A little too complicated
Well made & well polished go without saying, and once you get the hang of it it is quite fun to play.
As far as the instructions go, splattering the screen like that obviously has the benefit of speed but it was a little confusing, an in-game integrated may have been a better option for a more complicated game like this.
I definately found the game too hard to start with, and I'm not trolling you, I just think you just overloaded the user with to many things to co-ordiante and control to begin with, which may be a good idea as the user gets better but not necesarily from the get go. You should try and ease the player into the game a bit more and let them feel some sense of acheivement so that they can become hooked.
I'm curious as to the fact that this was sponsored by kongregate, doesn't seem like the kind of game their audience would go for, but I could be wrong.
Best of luck.